Tuesday 24 March 2015

Destiny - BAFTA game of the year 2014?

So, it's been a while (May 8th 2014!) but I have finally found some time to start up again.

September 9th, 2014. I shot home from work hoping that my copy of Destiny was in my mail box. To my obvious delight it was there and from then on I thought I had found the next game to keep me company for months on end...or so I thought.



I will admit I was hooked, played it every day and night at every spare moment I got. I loved the premise, looked great and sounded great. So where did it all go wrong?

Getting to Level 20 and the constant searching for legendary and exotic gear was quite addictive at first but once that was achieved you were forced to do the Daily, Weekly and Nightfall Strikes.This became disgustingly boring once they started to recycle them over and over again. Even the Crucible became repetitive with the low number of maps and game modes.

Still I stuck with it thinking the first DLC (Ergh, I hate that word) would burst new life into a stale story. My friend and I refused to buy it at first, we wanted to wait until we had maxed out our levels...but then this hit us


Wow, we were pissed. It pretty much forced our hand to buy the DLC otherwise we had to wait a week for the missions to recycle. We were addicted at that point, they had won this round!

It took us a matter of days to finish 'The Dark Below' extra story missions. After that I slowly stopped playing. If you missed a few days you fell behind, missed out on doing Raids etc. You then missed out on better equipment, which then got you shouted at when doing a Raid with more experienced players!



In conclusion, I though it had mega potential and you never know it might fulfil it one day but I have come away disappointed. It was named BAFTA game of the year and has roughly 13 million active players so it is doing something right....isn't it?

Ps here is my scientific Destiny enjoyment chart


Feel free to comment below

@Joe_Copson

No comments:

Post a Comment